We are pleased to announce our plans for the content and timing of future updates to RPG MAKER UNITE.
The old roadmap will be addressed in parallel.
Solution | Planned ETA | Status |
Allow copying of events in a map when copying a map | May 2024 | done |
Enhance Unity's Scene linkage (to make it easier to go back and forth between Unity's Scenes and UNITE) | July 2024 | done |
Post-effects support | July 2024 | done |
Implementation of a history window showing frequently used hierarchy items | July 2024 | done |
Implementation of auto shading function | July 2024 | done |
Solution | Planned ETA | Status |
Installation time reduction (1/2) | July 2024 | done |
Installation time reduction (2/2) | Since 2025 | |
Performance improvement around tiles | Since 2025 | done |
Performance improvement of event execution part | Since 2025 |
Solution | Planned ETA | Status |
Improve the listability of the material selection screen | July 2024 | done |
Cut out the map and event editor into a separate window to make it easier to edit maps and events | July 2024 | done |
Improved usability of event editor | July 2024 | done |
Improved convenience of text display events | July 2024 | |
Allows specifying tiles in the event image. | July 2024 | done |
Allow negative values to be set on equipment | July 2024 | |
Implemented a folding function in the event execution content window. | July 2024 | done |
Improved convenience when setting travel routes | July 2024 | done |
Ensure that character animations move smoothly | July 2024 | |
Allow multiple selection/deletion of database items | Since 2025 | |
Modifications around character size and drawing in 3DCC | Since 2025 | |
Added skill type damage calculation formula/autoguide support | Since 2025 | |
Expansion of party slots | Since 2025 | |
Improved convenience of DLC import function | Since 2025 | |
Make the error notification area easier to understand. | Since 2025 |
Solution | Planned ETA | Status |
Support for UnityEditor2022LTS | July 2024 |
Solution |
Implementation of automatic layers on maps |
Minimap implementation |
Shortcut key maintenance |
Localization features in the game |
Implementation of the ability to revive in the event of a game over |
Implementation of UI editing screen |
Enhanced camera work direction |
*Schedule is subject to change.
*Will be updated as soon as the planned implementation date becomes clear.
*The items listed above are not all of them. Items will be added as soon as we are ready to update them.
*Items to improve performance will not be completed in a single update. We will continue to make improvements after carefully examining the behavior after the update.
*Items listed in the "List of items under consideration" will be added to the respective tables as soon as specific details are finalized.
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我很期待
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