◆Getting Started
●Support Status
As of January, 2025, support for Unity 6 is in beta status.
Support will be finalized in a future update, at which time use of Unity 6 will become mandatory.。
●Installing Unity 6
Unity 6 must be installed before it can be used with RPG MAKER UNITE.
Open the Unity Hub, select the Installs tab, and then choose to install Unity 6 LTS.
The process should be easy to follow using the prompts that will appear.
●Update Projects
Projects created with earlier versions will need to be updated to work with Unity 6.
As of January 2025, only conversion of non-Unity 6 to Unity 6 projects is supported for projects saved with v1.2.0. Prior to use with Unity 6, please open older projects with the RPG MAKER UNITE v1.2.0 and the current Unity version.
◆Creating A New Project
The standard RPG MAKER UNITE set up process should be followed.
The only difference is that Unity 6 should be selected as the Editor version.
インストールしたUnity6が表示されない場合は、一度UNITE Launcherを再起動してください。
◆Updating Existing Projects
●Launching With Unity 6
To start, open the project to be updated with RPG MAKER UNITE v1.2.0 using Unity Editor 2021.3.16f1 in order to make sure the project has been updated to RPG MAKER UNITE v1.2.0 standards. This is required in order to prevent errors.
From the Project List, right click the target project and then select the "Change Project Unity Version" option from the menu that appears.
A Change Project Unity Editor dialog box will appear.
Select the target version of Unity 6 and then confirm the choice.
A confirmation dialog will appear. Double-check your change and then click OK to proceed.
If the change is applied successfully, the new version should be displayed in the project list.
This stage simply changes which version of the Editor will be launched when you try to open the project.
Proceed to open the project in order to convert the project data to Unity 6.
Another confirmation dialog box will appear. Please read it carefully before clicking "Continue" to proceed.
●Post Conversion Verification
For some projects, updating the project can result in the font used for the game UI from displaying correctly.
If this happens, please select "Window" → "Import TMP Essential Resources", as that should resolve the issue.
An import confirmation box will be displayed, so please confirm the settings before clicking "Import" to proceed.
The font should be displayed correctly once the import operation is completed.
This issue is caused by a difference in the font shaders used between Unity 2021.3.16f1 and Unity 6.
This import process forces a rebuilding of the font resource, fixing the font shader.
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