Game progression
【Switch Operation】
Turn ON/OFF the switch.
Alone
When [Alone] is selected, the symmetrical switch is selected.
Range
If [Range] is selected, operates all switches contained between the two numbers specified.
Operation
Specify by [ON][OFF].
【Operation of variable】
Changes the value stored in a variable.
Alone
When [Alone] is selected, symmetrical switches are selected.
Range
If [Range] is selected, operates all switches contained between the two numbers specified.
Operation
Select from [Assign][Add][Subtract][Multiply][Divide][Surplus].
assignment | Stores "operand" to the specified variable. |
addition | sets "operand" to "operand" if possible, otherwise null. |
subtraction | sets "operand" to "operand" as a string. |
multiplication | sets "operand" to "operand" as a string |
division | divides the given variable by "operand". |
remainder | sets "operand" as a string when "operand" is set to "0" or "0". |
Operand
Constants | Specifies a constant value. |
Variables | Uses the value of the selected variable. |
random number | Uses a random value between the two specified values. |
Game Data
Obtains and uses various types of in-game data.
Number of items in your possession | Retrieves and stores the number of the specified item in the possession. |
Number of weapons in your possession | Retrieves and stores the number of the specified weapon in the possession. Weapons currently equipped are excluded. |
Number of Armor | Retrieves and stores the number of specified armor possessions. The currently equipped armor is excluded. |
Actors | Stores the status and ability values of the specified actor. Select from [Level][Experience][HP][MP][Max HP][Max MP][Attack][Defense][Magic][Magic Defense][Agility][Luck][TP]. |
Enemy | Stores the ability values of the specified enemy character. Select from [HP][MP][Max HP][Max MP][Attack][Defense][Magic][Magic Defense][Agility][Luck][TP]. *Specify the enemy character in the battle. |
Characters | Specify a player or an inventory to store the value. Select from [Map X][Map Y][Orientation][Screen X][Screen Y]. |
Party | Uses the ID of the actor at the specified position in the party. |
Immediately before | Select from [ID of the skill used immediately before][ID of the item used immediately before][ID of the actor who acted immediately before][Index of the enemy character who acted immediately before][ID of the actor who was targeted immediately before][Index of the enemy character who was targeted immediately before]. |
Other | Select from [Map ID][Number of party][Money in hand][Number of steps][Playing time][Timer][Number of saves][Number of battles][Number of victories][Number of escapes]. |
【Operation of the self-switch】
Turns the self-switch ON/OFF. Valid only for map events.
Self Switch
Specifies the self-switch. Select from [A],[B],[C],[D].
Operation
Specify with [ON][OFF].
【Timer Operation】
Starts or stops the timer.
Operation
Specify with [START] and [STOP].
Time
Specifies the time for the timer to count down. The maximum value is 99 minutes and 59 seconds.
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