System Setting
【Battle BGM changed】
Change the background music played during combat.
BGM
Select the background music.
Select BGM
Select from already imported sound data.
Import
If you want to load sound data from outside RPG Maker UNITE, specify the file in Import.
Play button
Play background music for confirmation.
Stop button
Stops the background music.
Volume
Sets the volume. The input range is 0% to 100%.
Pitch
Sets the high/low sound level. The input range is 50% to 150%.
Phase
Sets the left/right balance. Input range is -100 to 100.
【Victory ME Change】
Change the ME that is played when a battle is won.
ME
Select ME.
Select BGM
Select from already imported sound data.
Import
If you want to load sound data from outside RPG Maker UNITE, specify the file in Import.
Play button
Play ME for confirmation.
Stop button
Stop ME.
Volume
Sets the volume. The input range is 0% to 100%.
Pitch
Sets the high/low sound level. The input range is 50% to 150%.
Phase
Sets the left/right balance. Input range is -100 to 100.
【Defeat ME Change】
Change the ME that is played when a battle is lost.
ME
Select ME.
Select BGM
Select from already imported sound data.
Import
If you want to load sound data from outside RPG Maker UNITE, specify the file in Import.
Play button
Play ME for confirmation.
Stop button
Stop ME.
Volume
Sets the volume. The input range is 0% to 100%.
Pitch
Sets the high/low sound level. The input range is 50% to 150%.
Phase
Sets the left/right balance. Input range is -100 to 100.
【Change of vehicle BGM】
Vehicle
Select a vehicle.
BGM
Select BGM.
Select BGM
Select from already imported sound data.
Import
If you want to load sound data from outside RPG Maker UNITE, specify the file in Import.
Play button
Play ME for confirmation.
Stop button
Stop ME.
Volume
Sets the volume. The input range is 0% to 100%.
Pitch
Sets the high/low sound level. The input range is 50% to 150%.
Phase
Sets the left/right balance. Input range is -100 to 100.
【Change of save prohibition】
Prohibit or allow saving of game data.
Operation
Select from [Allow] and [Prohibit].
【Change of menu prohibition】
Inhibit or allow menu screen recall.
Operation
Select from [Allow] and [Prohibit].
【Change of encumbrance prohibition】
Prohibit or allow random encounters.
Operation
Select from [Allow] and [Prohibit].
【Change of reordering prohibition】
Prohibit or allow reordering commands.
Operation
Select from [Allow] and [Prohibit].
【Change Window Color】
Changes the color tone of the window background.
Color Tone
Specifies the color tone.
Color coordination
Red | Specifies the R value of the RGB value, in the range of 0 to 255. |
Green | Specifies the G value of the RGB value, in the range of 0 to 255. |
Blue | Specifies the B value of the RGB value, in the range of 0 to 255. |
【Actor image change】
Change the actor's image.
Actor
Specify the target actor.
Face icon
Specify a face icon.
Image
Specify the image.
Image Selection | Select from images already imported. |
Import | Import new images. |
Character who looks
Designates the walking character.
Character Materials
Specify a walking character from the data registered in the material management.
SV Combat Character
Designates the character for side-view combat.
Character Material
Specify SV combat characters from the data registered in the material management.
Picture
Specify the picture to be displayed in conversations, etc. This item is not required.
Image
Specify the image.
Select Image | Select from images already imported. |
Import | Import new images. |
【Change of vehicle image】
Vehicle
Specify the vehicle to be changed. Select from the vehicles registered in [Character][Vehicle].
Character Material
Specify a vehicle from the data registered in the material management.
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