Object Names not correct
Greetings,
I believe I found a issue/bug with this version RPG Maker Unite - see image, I also have RPG Maker Unite Add-on - 3D Dungeon v1.0:
When selecting an Object Image in an Event the beginning assets are named correctly, the names get changed to Object 02, Object 03, and so on - see image, interestingly there is no Object 01:
FYI - this issue happens from a newly created project with or without the 3D Dungeon Add-on.
I hope this gets fixed soon or if there is a work-around, trying to pick an object is difficult.
Thank you,
Noral
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正式なコメント
Hi Noral-san,
We found when an English or Chinese project is newly created on RMU, all the names of Objects are "Object 01, 02..." but it's not an intended behavior.
We'll correct this issue in the future version.Thank you for your information! Sorry for the inconvenience.
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Hello Noral, in the previous versions was it showing names? In the Resource -> Object section it looks to be showing the list correctly:
The Event image list is pulling from Resource -> Characters and Resource -> Objects.
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Baz,
I have only had this for a few days, so this is the only version that has been installed.
Noral
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Also, it is the same as your image. When I have installed MV, MZ, etc. the names have always been there Door1, Door2, Switch 1, etc. All object names are the same, sans the number at the end.
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I see what you are saying, this is compared to MZ listing. I'm not sure if this is intended or not, I will check on it.
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Awesome, thank you.
BTW, I will be posting soon a list of issues I have already experienced. I understand this is v1 and only a few months released, so this is totally expected. I am excited about RPG Maker moving to Unity.
A burning quest I have is what can/could be the reality of this question posted in the RPGMakerWeb forum ... I cannot find the limits, like what is the max variables, switches, event pages, and the like. Like the OP says this should be a part of the interface not a Pluging(Add-On).
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@GGG-Support thank you for the information. I understand the product is new and, as such, have a few bugs to get fixed. I look forward to the fix, let me know if there is anyway I may help..
Cheers
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Hi Noral-san,
Thank you for your kindness.
This issue will be fixed in the future updates, at earliest 1.00.07.Again thank you for your report!
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