
Baz
コミュニティモデレーター
- 活动总数 168
- 最后的活动
- 成员加入日期
- 正在关注 0 名用户
- 关注者数 0 名用户
- 投票数 3
- 订阅数 70
活动概览
Baz 的最新活动-
Baz 进行了评论,
I believe in the new versions that process is a little different. Here is how you can create a new map:
-
Baz 进行了评论,
Ah understood. You can click to install the recommended version from the Unity setup screen in the Unite Hub:
-
Baz 进行了评论,
Are you using Unity 6 with your Unite project? If so you need to follow some steps to reimport the Text Mesh Pro settings: Select Window → TextMeshPro → Import TMP Essential Resources → Click "Impo...
-
Baz 进行了评论,
Running both does produce lag on such a large level. The performance decrease is coming mainly from the amount of tiles being placed on such a large map. There is a trick you can do that increases ...
-
Baz 进行了评论,
Can you give us specific fonts that are trying to be used so we can replicate this?
-
Baz 进行了评论,
These below steps may resolve the issue: 1. Select Window - AssetManagement - Addressables - Groups: 2. Click Create Addressables Settings button:
-
Baz 进行了评论,
Can you reproduce the font issue in any project? If so, can you please give us the steps to reproduce?
-
Baz 进行了评论,
I was able to replicate this issue so I'll get this reported. If you didn't fix it already, you can follow this video below to at least stop the frozen project. Exit project Delete the folder and ...
-
Baz 进行了评论,
Hello! Here was one of the FAQ from a producer letter during development. I believe it would be safe to say Unite is compatible with mobile!Q: Can RPG Maker Unite Build Console Games?A: Officially...
-
Baz 进行了评论,
Owehrad is correct, there is not a way to organize (or reorganize) tiles. The only available workaround is by making them connect as a Large Part. Hopefully this can be a feature in the future, but...